MAYHEM:METAARAM ANALYTICS

Classes & Team Compositions

Win rate, crowd control & turret damage pooled by Riot's champion classes, plus how team composition shifts the odds.

By Class

every class tag · sorted by win rate

Champions are pooled into every class they carry, so multi-class picks (Alistar is Tank and Support) count in each — pick rates add past 100%.

ClassWin Rate ▲De-mirrored Win RatePick RateGamesKillsDeathsAssistsDamageKill ParticipationMinions KilledCC TimeTurret Damage
TankTank
49.41%(-0.59)49.11%(-0.89)22.95%322,0979.912.027.940,34765.9%31.153.1s1,228
SupportSupport
49.46%(-0.54)49.01%(-0.99)29.02%407,1718.410.132.335,12070.8%31.155.2s1,216
AssassinAssassin
49.85%(-0.15)49.91%(-0.09)23.55%330,46814.712.721.246,17662.3%40.819.2s1,776
MageMage
49.89%(-0.11)49.73%(-0.27)49.72%697,65010.710.928.742,10567.9%43.539.4s1,583
MarksmanMarksman
50.11%(+0.11)50.71%(+0.71)26.31%369,12213.311.923.946,56064.7%59.718.8s2,497
FighterFighter
50.72%(+0.72)51.59%(+1.59)24.52%344,13512.712.723.446,26963.0%40.429.7s1,714

By Primary Class

primary tag only · sorted by win rate

The same table, but each champion is counted once under its primary class — the first tag Riot lists. Pick rates now sum to 100%, and each row describes only the champions whose identity is that class.

ClassWin Rate ▲De-mirrored Win RatePick RateGamesKillsDeathsAssistsDamageKill ParticipationMinions KilledCC TimeTurret Damage
AssassinAssassin
48.73%(-1.27)48.54%(-1.46)8.67%121,68115.612.521.346,62963.2%33.114.7s1,566
TankTank
49.36%(-0.64)49.34%(-0.66)13.97%195,9769.111.829.238,64766.5%26.164.8s895
SupportSupport
49.76%(-0.24)50.03%(+0.03)10.88%152,6076.89.036.626,99876.6%23.950.1s1,148
MageMage
49.98%(-0.02)50.29%(+0.29)23.19%325,35910.711.028.044,57966.3%47.644.1s1,557
MarksmanMarksman
50.17%(+0.17)50.90%(+0.90)23.33%327,40613.512.023.346,99364.0%61.317.3s2,513
FighterFighter
50.95%(+0.95)51.88%(+1.88)19.97%280,20112.912.723.246,43963.0%41.929.5s1,773

Team Composition

win rate by how many of each class on your team

De-mirrored drops the games where the enemy fielded the same number of that class — those split one win and one loss by construction, pulling the raw rate toward 50%. It reads as “you had this many and they didn’t”: 0× de-mirrored means you had none while they had some.

TankTanks
Win RateDe-mirrored
0×49.65%49.52%(-0.48)
1×51.08%51.93%(+1.93)
2×49.58%49.45%(-0.55)
3×47.23%46.90%(-3.10)
4×42.27%41.91%(-8.09)
5×38.30%38.11%(-11.89)
SupportSupports
Win RateDe-mirrored
0×49.93%49.91%(-0.09)
1×50.84%51.36%(+1.36)
2×50.13%50.19%(+0.19)
3×48.13%47.86%(-2.14)
4×45.44%45.25%(-4.75)
5×36.75%36.63%(-13.37)
AssassinAssassins
Win RateDe-mirrored
0×49.32%49.09%(-0.91)
1×50.79%51.34%(+1.34)
2×49.98%49.97%(-0.03)
3×48.57%48.45%(-1.55)
4×47.05%47.02%(-2.98)
5×36.78%36.78%(-13.22)
MageMages
Win RateDe-mirrored
0×43.93%43.77%(-6.23)
1×49.48%49.39%(-0.61)
2×50.90%51.34%(+1.34)
3×51.04%51.56%(+1.56)
4×48.10%47.80%(-2.20)
5×43.05%42.93%(-7.07)
MarksmanMarksmen
Win RateDe-mirrored
0×47.38%46.79%(-3.21)
1×51.05%51.83%(+1.83)
2×50.98%51.39%(+1.39)
3×47.80%47.60%(-2.40)
4×42.52%42.38%(-7.62)
5×38.81%38.69%(-11.31)
FighterFighters
Win RateDe-mirrored
0×47.95%47.34%(-2.66)
1×50.31%50.52%(+0.52)
2×51.07%51.46%(+1.46)
3×51.11%51.20%(+1.20)
4×47.96%47.93%(-2.07)
5×52.49%52.49%(+2.49)

Best Compositions

primary class · 500+ games
CompositionWin Rate
3×Fighter1×Mage1×Support
56.30%(+6.30)
3×Fighter2×Mage
54.48%(+4.48)
3×Fighter1×Mage1×Marksman
54.38%(+4.38)
1×Fighter1×Mage1×Marksman1×Support1×Tank
53.95%(+3.95)
2×Fighter1×Mage1×Marksman1×Support
53.89%(+3.89)
2×Fighter2×Mage1×Marksman
53.61%(+3.61)
3×Fighter1×Mage1×Tank
53.41%(+3.41)
1×Fighter2×Mage1×Marksman1×Tank
53.30%(+3.30)
1×Fighter2×Mage1×Marksman1×Support
53.04%(+3.04)
2×Fighter1×Mage1×Marksman1×Tank
53.02%(+3.02)

Worst Compositions

primary class · 500+ games
CompositionWin Rate
1×Assassin1×Fighter1×Support2×Tank
37.64%(-12.36)
1×Mage4×Marksman
37.96%(-12.04)
2×Mage1×Support2×Tank
40.44%(-9.56)
2×Mage2×Support1×Tank
40.99%(-9.01)
4×Mage1×Marksman
42.11%(-7.89)
1×Assassin1×Mage1×Support2×Tank
42.32%(-7.68)
3×Mage1×Support1×Tank
42.52%(-7.48)
1×Assassin2×Mage2×Tank
42.88%(-7.12)
1×Fighter4×Mage
43.03%(-6.97)
1×Assassin2×Fighter2×Tank
43.62%(-6.38)