Miscellaneous
Game-wide meta oddities — remakes, game length, maps, boots & augment trivia.
Game Length
share of games1.72% of games end in a remake
Nilahis the most common reason
Map Mutators
3 ARAM maps| Map | Games | Share | Avg Length |
|---|---|---|---|
| 138.35K | 33.40% | 19:06 | |
| 138K | 33.32% | 18:48 | |
| 137.85K | 33.28% | 19:06 |
Win Rate Across Maps
per-map win rate vs the champion's overallBoots — Skip It?
win rate vs length-adjusted baselineHow champions fare in games where they skip boots — win rate versus their length-adjusted average, plus how often they go bootless.
| Champion | Win Rate | Skip Rate | |
|---|---|---|---|
| Performs Best | 44.43%(+3.63) | 11.57% | |
| Performs Worst | 41.94%(-4.54) | 13.58% |
Flash: D or F?
win rate vs neutral 50%| Slot | Games | Win Rate | Pick Rate |
|---|---|---|---|
| 2.41M | 50.04%(+0.04) | 59.93% | |
| 1.61M | 49.95%(-0.05) | 40.07% |
Gambling
vs neutral 50%All-or-nothing augments pooled across every champion, so win rate is measured against a neutral 50% rather than any single champion's average.
| Augment | Pick Rate | Win Rate |
|---|---|---|
| 3.57% | 49.84%(-0.16) | |
| 2.07% | 48.97%(-1.03) | |
| 0.83% | 48.91%(-1.09) | |
| 0.40% | 45.84%(-4.16) |
Augment Rarity
share of all picksShare of every augment picked this patch that falls into each rarity tier.
| Rarity | Picks | Share |
|---|---|---|
Gold | 7.58M | 47.72% |
Prismatic | 4.47M | 28.10% |
Silver | 3.84M | 24.18% |
Augments per Player
share of playersHow many augments each player ends the game with. Mayhem's standard is 4, but gamble augments can grant a 5th or 6th, and games that end early leave players with fewer.
| Augments | Players | Share |
|---|---|---|
| 0 | 1,260 | 0.03% |
| 1 | 4,392 | 0.11% |
| 2 | 45,945 | 1.13% |
| 3 | 281.28K | 6.91% |
| 4 | 3.73M | 91.59% |
| 5 | 9,306 | 0.23% |
| 6 | 45 | 0.00% |