MAYHEM:METAARAM ANALYTICS

Classes & Team Compositions

Win rate, crowd control & turret damage pooled by Riot's champion classes, plus how team composition shifts the odds.

By Class

every class tag · sorted by win rate

Champions are pooled into every class they carry, so multi-class picks (Alistar is Tank and Support) count in each — pick rates add past 100%.

ClassWin Rate ▼De-mirrored Win RatePick RateGamesKillsDeathsAssistsDamageKill ParticipationMinions KilledCC TimeTurret Damage
FighterFighter
50.93%(+0.93)52.00%(+2.00)24.76%369,53112.712.723.446,27563.0%40.429.3s1,716
MarksmanMarksman
50.00%(0.00)50.42%(+0.42)26.24%391,68813.211.924.046,24464.7%59.818.8s2,486
AssassinAssassin
49.97%(-0.03)50.20%(+0.20)23.50%350,67214.712.821.246,11162.2%40.819.0s1,779
MageMage
49.77%(-0.23)49.25%(-0.75)49.82%743,48710.710.928.742,01367.9%43.639.1s1,578
TankTank
49.48%(-0.52)49.25%(-0.75)22.86%341,24710.012.127.840,32365.8%31.152.8s1,230
SupportSupport
49.35%(-0.65)48.74%(-1.26)28.96%432,1908.410.132.234,98670.6%31.154.9s1,209

By Primary Class

primary tag only · sorted by win rate

The same table, but each champion is counted once under its primary class — the first tag Riot lists. Pick rates now sum to 100%, and each row describes only the champions whose identity is that class.

ClassWin Rate ▼De-mirrored Win RatePick RateGamesKillsDeathsAssistsDamageKill ParticipationMinions KilledCC TimeTurret Damage
FighterFighter
51.11%(+1.11)52.07%(+2.07)20.35%303,65512.912.723.246,44163.0%41.929.1s1,774
MarksmanMarksman
50.05%(+0.05)50.65%(+0.65)23.36%348,67013.512.023.346,67764.0%61.517.3s2,503
MageMage
49.88%(-0.12)50.15%(+0.15)23.05%343,93810.711.028.144,45066.3%47.543.9s1,544
SupportSupport
49.74%(-0.26)49.91%(-0.09)10.83%161,5956.99.036.626,90176.5%24.049.7s1,150
TankTank
49.43%(-0.57)49.53%(-0.47)13.73%204,8989.111.929.138,52166.3%26.164.9s893
AssassinAssassin
48.81%(-1.19)48.70%(-1.30)8.69%129,70415.612.621.346,87463.2%33.214.8s1,571

Team Composition

win rate by how many of each class on your team

De-mirrored drops the games where the enemy fielded the same number of that class — those split one win and one loss by construction, pulling the raw rate toward 50%. It reads as “you had this many and they didn’t”: 0× de-mirrored means you had none while they had some.

FighterFighters
Win RateDe-mirrored
0×47.35%46.58%(-3.42)
1×50.36%50.62%(+0.62)
2×51.39%51.90%(+1.90)
3×51.08%51.17%(+1.17)
4×50.06%50.06%(+0.06)
5×45.03%45.03%(-4.97)
MarksmanMarksmen
Win RateDe-mirrored
0×47.06%46.41%(-3.59)
1×51.45%52.54%(+2.54)
2×50.80%51.14%(+1.14)
3×47.22%46.98%(-3.02)
4×41.29%41.19%(-8.81)
5×28.48%28.48%(-21.52)
AssassinAssassins
Win RateDe-mirrored
0×49.39%49.18%(-0.82)
1×50.55%50.93%(+0.93)
2×50.07%50.10%(+0.10)
3×49.37%49.31%(-0.69)
4×46.37%46.34%(-3.66)
5×48.82%48.82%(-1.18)
MageMages
Win RateDe-mirrored
0×44.17%43.99%(-6.01)
1×49.56%49.49%(-0.51)
2×51.29%51.93%(+1.93)
3×50.80%51.19%(+1.19)
4×47.70%47.33%(-2.67)
5×42.45%42.28%(-7.72)
TankTanks
Win RateDe-mirrored
0×49.50%49.32%(-0.68)
1×51.00%51.77%(+1.77)
2×49.94%49.92%(-0.08)
3×47.36%47.06%(-2.94)
4×40.95%40.50%(-9.50)
5×31.65%31.65%(-18.35)
SupportSupports
Win RateDe-mirrored
0×50.31%50.37%(+0.37)
1×50.81%51.32%(+1.32)
2×50.01%50.02%(+0.02)
3×48.17%47.90%(-2.10)
4×44.27%44.08%(-5.92)
5×35.76%35.76%(-14.24)

Best Compositions

primary class · 500+ games
CompositionWin Rate
3×Fighter2×Mage
54.78%(+4.78)
2×Fighter1×Mage1×Marksman1×Tank
54.63%(+4.63)
1×Fighter1×Mage1×Marksman1×Support1×Tank
54.36%(+4.36)
3×Fighter1×Mage1×Marksman
54.26%(+4.26)
1×Fighter1×Marksman2×Support1×Tank
53.74%(+3.74)
1×Fighter2×Marksman1×Support1×Tank
53.60%(+3.60)
1×Fighter2×Mage1×Marksman1×Tank
53.50%(+3.50)
2×Fighter1×Mage1×Marksman1×Support
53.48%(+3.48)
1×Assassin3×Fighter1×Mage
53.38%(+3.38)
2×Fighter2×Mage1×Marksman
53.10%(+3.10)

Worst Compositions

primary class · 500+ games
CompositionWin Rate
3×Mage1×Support1×Tank
39.11%(-10.89)
2×Mage2×Support1×Tank
39.20%(-10.80)
1×Mage4×Marksman
40.24%(-9.76)
1×Fighter1×Mage3×Tank
41.12%(-8.88)
4×Mage1×Marksman
41.54%(-8.46)
1×Assassin1×Mage1×Support2×Tank
41.99%(-8.01)
2×Mage3×Marksman
42.11%(-7.89)
1×Assassin2×Fighter2×Tank
42.55%(-7.45)
1×Assassin2×Mage1×Support1×Tank
42.64%(-7.36)
1×Assassin1×Fighter1×Support2×Tank
42.80%(-7.20)