Miscellaneous
Game-wide meta oddities — remakes, game length, maps, boots & augment trivia.
Game Length
share of games1.52% of games end in a remake
Zeriis the most common reason
Map Mutators
3 ARAM maps| Map | Games | Share | Avg Length |
|---|---|---|---|
| 50,585 | 33.38% | 19:10 | |
| 50,548 | 33.35% | 19:27 | |
| 50,416 | 33.27% | 19:26 |
Win Rate Across Maps
per-map win rate vs the champion's overallBoots — Skip It?
win rate vs their booted gamesHow champions fare in games where they skip boots — win rate versus their own rate in similar-length games where they did buy boots, plus how often they go bootless. Eased toward 0 for champions who almost never buy them, since there's little to compare against.
| Champion | Win Rate | Skip Rate | |
|---|---|---|---|
| Performs Best | 56.84%(+4.68) | 21.90% | |
| Performs Worst | 43.12%(-5.02) | 17.98% |
Flash: D or F?
win rate vs neutral 50%| Slot | Games | Win Rate | Pick Rate |
|---|---|---|---|
| 881.67K | 49.99%(-0.01) | 59.85% | |
| 591.43K | 49.99%(-0.01) | 40.15% |
Gambling
vs neutral 50%All-or-nothing augments pooled across every champion, so win rate is measured against a neutral 50% rather than any single champion's average.
| Augment | Pick Rate | Win Rate |
|---|---|---|
| 8.05% | 50.48%(+0.48) | |
| 3.41% | 48.51%(-1.49) | |
| 2.30% | 49.51%(-0.49) | |
| 1.29% | 47.10%(-2.90) |
Augment Rarity
share of all picksShare of every augment picked this patch that falls into each rarity tier.
| Rarity | Picks | Share |
|---|---|---|
Gold | 2.78M | 47.66% |
Prismatic | 1.64M | 28.15% |
Silver | 1.41M | 24.19% |
Augments per Player
share of playersHow many augments each player ends the game with. Mayhem's standard is 4, but gamble augments can grant a 5th or 6th, and games that end early leave players with fewer.
| Augments | Players | Share |
|---|---|---|
| 0 | 343 | 0.02% |
| 1 | 1,499 | 0.10% |
| 2 | 15,964 | 1.07% |
| 3 | 89,811 | 6.02% |
| 4 | 1.37M | 92.04% |
| 5 | 11,066 | 0.74% |
| 6 | 184 | 0.01% |