MAYHEM:METAARAM ANALYTICS
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AnalysisPatch 26.20October 13, 2026

Patch 26.20 Changes, Measured

26.20 has been live for a few days, so here's how the buffs and nerfs from the patch notes actually played out.

Champions

ChampionChangeWin rate 26.19 → 26.20Diff
BardMeep AP ratio 50% → 67%; Meep recharge 8s → 5s; Meep damage per 3 chimes 6 → 1041.5% → 48.8%+7.3
ThreshPassive souls 2 → 3; W cooldown 21–17s → 19–15s43.0% → 50.2%+7.2
Lee SinPassive attack speed 40% → 50%; passive energy +10; W shield 60–240 → 80–320; Q2 damage 60–180 → 80–24041.3% → 44.6%+3.3
SwainDamage taken 105% → 100%; healing 95% → 100%; soul fragment restore 6% → 3–6% by level48.4% → 50.7%+2.3
GarenPassive regen up; W cooldown 22–12s → 18–12s; W shield 18% → 20% bonus HP; W stacks per minion 0.4 → 0.7545.2% → 46.0%+0.8
K'SanteW cooldown 14–10s → 10s; W damage reduction 30% → 45%; E shield 13.5% → 15% bonus HP42.0% → 41.2%−0.8

Augments

AugmentChangeWin rate 26.19 → 26.20Diff
JuicedJuicedDamage-to-mana ratio 4.5% → 7% (80% for ranged); no longer drains mana45.9% → 48.1%+2.2
Squishy Slappy GrabSquishy Slappy GrabCooldown 35s → 30s; damage 30–100 + 10% bonus HP → 50–150 + 15% bonus HP; shield 35–150 → 50–20046.6% → 48.2%+1.6
Shark TempestShark TempestSlow 30% → 40%; area damage 50–100 → 100–200; attached damage and ratios up47.0% → 48.4%+1.4
Triggered InfernoTriggered InfernoCooldown 15s → 5s46.9% → 47.6%+0.7
Leg DayLeg DaySlow resist 40% → 50%50.1% → 50.2%+0.1
Spell SplitSpell SplitSplits at missile end or on recast instead of on first hit47.8% → 47.3%−0.5

Bug fixes

Ivern + MinionmancerMinionmancer has the biggest win rate jump of any bug fix. Minionmancer's damage amp now applies to Ivern's R (Daisy), and Ivern with Minionmancer went from 44.3% → 49.1% (+4.8).